library ieee; use ieee.std_logic_1164.all; entity t_top_shift is end entity; architecture beh of t_top_shift is signal sim_clk : std_ulogic; signal sim_rst_n : std_ulogic; signal sim_x : std_ulogic; signal sim_y : std_ulogic; signal sim_sw : std_ulogic_vector(9 downto 0); signal sim_key : std_ulogic_vector(3 downto 0); signal sim_ledr : std_ulogic_vector(9 downto 0); signal sim_ledg : std_ulogic_vector(3 downto 0); signal sim_exp : std_ulogic_vector(7 downto 0); signal simstop : boolean := false; begin -- Stimuli clock generator clk_p : process begin sim_clk <= '0'; wait for 10 ns; sim_clk <= '1'; wait for 10 ns; if simstop then wait; end if; end process; -- Stimuli reset generator sim_rst_n <= '0', '1' after 55 ns; -- Stimuli key push sim_x <= '0', '1' after 135 ns, '0' after 195 ns; -- Simulation stopper simstop <= true after 300 ns; -- Device under test instantiation dut : entity work.top_shift port map( SW => sim_sw, KEY => sim_key, CLOCK_50 => sim_clk, EXP => sim_exp, LEDG => sim_ledg, LEDR => sim_ledr ); -- Connect stimuli to input signals sim_key(0) <= sim_rst_n; sim_key(1) <= sim_x; sim_key(3 downto 2) <= "00"; sim_sw <= "1010000101"; -- Check the expansion port y output sim_y <= sim_exp(3); end architecture beh;